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GUIQuitButton Member List

This is the complete list of members for GUIQuitButton, including all inherited members.
draw(GraphicContext *)GUIButton [virtual]
draw_border_hover(GraphicContext *)GUIButton
draw_border_normal(GraphicContext *)GUIButton
draw_border_pressed(GraphicContext *)GUIButton
draw_content(GraphicContext *)GUIButton [virtual]
get_height()GUIComponent [inline]
get_width()GUIComponent [inline]
get_x_pos()GUIComponent [inline]
get_y_pos()GUIComponent [inline]
GUIButton(GUIManager *parent)GUIButton
GUIButton(const std::string &title, int x_pos_, int y_pos_, int width_, int height_)GUIButton
GUIComponent(int x_, int y_, int width_, int height_)GUIComponent [inline]
GUIQuitButton()GUIQuitButton
heightGUIComponent [protected]
is_at(int x, int y)GUIComponent [virtual]
mouse_overGUIButton [protected]
on_button_press(int button_id, int x, int y)GUIComponent [inline, virtual]
on_click()GUIQuitButton [virtual]
on_delete_press(int x, int y)GUIComponent [inline, virtual]
on_duplicate_press(int x, int y)GUIComponent [inline, virtual]
on_fix_press(int x, int y)GUIComponent [inline, virtual]
on_mouse_enter()GUIButton [virtual]
on_mouse_leave()GUIButton [virtual]
on_mouse_move(int x, int y, int of_x, int of_y)GUIComponent [inline, virtual]
on_primary_button_press(int x, int y)GUIButton [virtual]
on_primary_button_release(int x, int y)GUIButton [virtual]
on_secondary_button_press(int x, int y)GUIComponent [inline, virtual]
on_secondary_button_release(int x, int y)GUIComponent [inline, virtual]
on_tertiary_button_press(int x, int y)GUIComponent [inline, virtual]
on_tertiary_button_release(int x, int y)GUIComponent [inline, virtual]
pressedGUIButton [protected]
scroll_down()GUIComponent [inline, virtual]
scroll_left()GUIComponent [inline, virtual]
scroll_right()GUIComponent [inline, virtual]
scroll_up()GUIComponent [inline, virtual]
set_height(int h)GUIComponent [inline]
set_position(int x, int y)GUIComponent [inline]
set_width(int w)GUIComponent [inline]
titleGUIButton [protected]
wheel_down(int x, int y)GUIComponent [inline, virtual]
wheel_up(int x, int y)GUIComponent [inline, virtual]
widthGUIComponent [protected]
x_posGUIComponent [protected]
y_posGUIComponent [protected]
~GUIComponent()GUIComponent [inline, virtual]

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