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worldview_collider_tool.hxx Source File
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worldview_collider_tool.hxx

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00001 //  $Id: worldview_collider_tool.hxx,v 1.3 2003/01/11 16:11:36 grumbel Exp $
00002 // 
00003 //  Construo - A wire-frame construction gamee
00004 //  Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
00005 //
00006 //  This program is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU General Public License
00008 //  as published by the Free Software Foundation; either version 2
00009 //  of the License, or (at your option) any later version.
00010 //
00011 //  This program is distributed in the hope that it will be useful,
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //  GNU General Public License for more details.
00015 // 
00016 //  You should have received a copy of the GNU General Public License
00017 //  along with this program; if not, write to the Free Software
00018 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019 
00020 #ifndef HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
00021 #define HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX
00022 
00023 #include "vector2d.hxx"
00024 #include "worldview_tool.hxx"
00025 
00026 class Collider;
00027 
00029 class WorldViewColliderTool : public WorldViewTool
00030 {
00031 private:
00032   bool creating_rect;
00033   Vector2d click_pos;
00034 
00035   Collider* to_delete_collider;
00036   Collider* move_collider;
00037 
00039   Collider* get_collider (const Vector2d&);
00040 public:
00041   WorldViewColliderTool ();
00042   ~WorldViewColliderTool ();
00043 
00044   void draw_background (ZoomGraphicContext* gc);
00045   void draw_foreground (ZoomGraphicContext* gc);
00046 
00047   void on_primary_button_press (int x, int y);
00048   void on_primary_button_release (int x, int y);
00049 
00050   void on_secondary_button_press (int x, int y);
00051   void on_secondary_button_release (int x, int y);
00052 
00053   void on_mouse_move (int x, int y, int of_x, int of_y);
00054 };
00055 
00056 #endif
00057 
00058 /* EOF */

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