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mediastreamer2 2.7.3
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Audio conferencing API - easily create conferences. More...
Data Structures | |
struct | _MSAudioConferenceParams |
Typedefs | |
typedef struct _MSAudioConferenceParams | MSAudioConferenceParams |
typedef struct _MSAudioConference | MSAudioConference |
typedef struct _MSAudioEndpoint | MSAudioEndpoint |
Functions | |
MSAudioConference * | ms_audio_conference_new (const MSAudioConferenceParams *params) |
const MSAudioConferenceParams * | ms_audio_conference_get_params (MSAudioConference *obj) |
void | ms_audio_conference_add_member (MSAudioConference *obj, MSAudioEndpoint *ep) |
void | ms_audio_conference_remove_member (MSAudioConference *obj, MSAudioEndpoint *ep) |
void | ms_audio_conference_mute_member (MSAudioConference *obj, MSAudioEndpoint *ep, bool_t muted) |
int | ms_audio_conference_get_size (MSAudioConference *obj) |
void | ms_audio_conference_destroy (MSAudioConference *obj) |
MSAudioEndpoint * | ms_audio_endpoint_get_from_stream (AudioStream *st, bool_t is_remote) |
void | ms_audio_endpoint_release_from_stream (MSAudioEndpoint *obj) |
Audio conferencing API - easily create conferences.
typedef struct _MSAudioConferenceParams MSAudioConferenceParams |
Typedef to structure that holds conference parameters
typedef struct _MSAudioConference MSAudioConference |
The MSAudioConference is the object representing an audio conference.
First, the conference has to be created with ms_audio_conference_new(), with parameters supplied. Then, participants to the conference can be added with ms_audio_conference_add_member(). The MSAudioConference takes in charge the mixing and dispatching of the audio to the participants. If participants (MSAudioEndpoint) are using sampling rate different from the conference, then sample rate converters are automatically added and configured. Participants can be removed from the conference with ms_audio_conference_remove_member(). The conference processing is performed in a new thread run by a MSTicker object, which is owned by the conference. When all participants are removed, the MSAudioConference object can then be safely destroyed with ms_audio_conference_destroy().
typedef struct _MSAudioEndpoint MSAudioEndpoint |
The MSAudioEndpoint represents a participant in the conference. It can be constructed from an existing AudioStream object with ms_audio_endpoint_get_from_stream().
MSAudioConference* ms_audio_conference_new | ( | const MSAudioConferenceParams * | params | ) |
Creates a conference.
params | a MSAudioConferenceParams structure, containing conference parameters. |
const MSAudioConferenceParams* ms_audio_conference_get_params | ( | MSAudioConference * | obj | ) |
Gets conference's current parameters.
obj | the conference. |
void ms_audio_conference_add_member | ( | MSAudioConference * | obj, |
MSAudioEndpoint * | ep | ||
) |
Adds a participant to the conference.
obj | the conference |
ep | the participant, represented as a MSAudioEndpoint object |
void ms_audio_conference_remove_member | ( | MSAudioConference * | obj, |
MSAudioEndpoint * | ep | ||
) |
Removes a participant from the conference.
obj | the conference |
ep | the participant, represented as a MSAudioEndpoint object |
void ms_audio_conference_mute_member | ( | MSAudioConference * | obj, |
MSAudioEndpoint * | ep, | ||
bool_t | muted | ||
) |
Mutes or unmutes a participant.
obj | the conference |
ep | the participant, represented as a MSAudioEndpoint object |
By default all participants are unmuted.
int ms_audio_conference_get_size | ( | MSAudioConference * | obj | ) |
Returns the size (ie the number of participants) of a conference.
obj | the conference |
void ms_audio_conference_destroy | ( | MSAudioConference * | obj | ) |
Destroys a conference.
obj | the conference All participants must have been removed before destroying the conference. |
MSAudioEndpoint* ms_audio_endpoint_get_from_stream | ( | AudioStream * | st, |
bool_t | is_remote | ||
) |
Creates an MSAudioEndpoint from an existing AudioStream.
In order to create graphs for audio processing of each participant, the AudioStream object is used, because this object already handles all the processing for volume control, encoding, decoding, etc...
The construction of the participants depends whether it is a remote participant, that is somebody in the network sending and receiving audio through RTP, or a local participant, that is somebody using the local soundcard to capture and play audio.
To create a remote participant, first create and start an AudioStream for the participant with audio_stream_new() and audio_stream_start_with_files(), given NULL arguments as input and output files. This participant does not interact with soundcards, this is why we suggest to use audio_stream_start_full() to avoid holding any reference to the sound system. Then, create a MSAudioEndpoint representing this participant by calling ms_audio_endpoint_get_from_stream() with is_remote=TRUE.
To create a local participant, first create and start an AudioStream with audio_stream_new() and audio_stream_start_full(), with real soundcard arguments. Arguments controlling RTP should be filled with placeholders value and will not be used for conferencing. Then, create a MSAudioEndpoint representing this local participant by calling ms_audio_endpoint_get_from_stream() with the audiostream and is_remote=FALSE.
For example:
AudioStream *st=audio_stream_new(65000,FALSE); audio_stream_start_full(st, conf->local_dummy_profile, "127.0.0.1", 65000, 65001, 0, 40, NULL, NULL, playcard, captcard, needs_echocancellation, ); MSAudioEndpoint *local_endpoint=ms_audio_endpoint_get_from_stream(st,FALSE);
void ms_audio_endpoint_release_from_stream | ( | MSAudioEndpoint * | obj | ) |
Destroys a MSAudioEndpoint that was created from an AudioStream with ms_audio_endpoint_get_from_stream(). The AudioStream can then be destroyed if needed.